Connect Four is a fun, fast-paced board game where the objective is to connect four checker pieces in a row. Manufactured by Hasbro, it’s one of the many popular games available through the company’s catalog that’s been around for a long time. It’s essentially a two-player game where players take turns dropping discs in the race to connect four in a row. As long as there are four discs of the same color in a straight line, in any direction, the player that owns those colored discs wins. While simplistic in nature, there is some measure of strategic depth where players will have to think in advance where they want to place their checkers before they drop them. It’s not complex compared to chess, though depending on how the opponent plays it will provide a bit of a challenge.
The base game itself consists of a plastic vertical placement grid, placed upright via two legs that can be connected on the side. It’s constructed out of sturdy plastic and is fairly durable, which decreases the likelihood of it breaking once you open it out of the box. The discs themselves are constructed in plastic as well, though you’ll to be careful when they’re near toddlers as they can be a potential choking hazard if you’re not watching them. The box marks the game being for players who are age 6 and up.
The current iteration of the game adds new blue blocker discs which doesn’t significantly change the game much, except to block the path an opponent is attempting to take in order to win. The addition of the blue discs doesn’t change the game dynamics too much as players who have already played for a long period of time should already have an idea beforehand where they want to put their checkers (while preventing their rival from winning at the same time).
I have played an older version of this game where the only differences was the color of the checker discs being black and red at the time of its earlier distribution. I recall memories past where I played many games a day against friends who loved it as much as did, often winning and losing due to a subtle level of deceit needed in order to force my opponent to make a move he or she didn’t want to make. This is a good game to buy for a family game night that you can play with your loved ones. The fast-paced nature of the game allows for a tournament-like structure where participants can be cycled through quickly.